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Hi all, I have a simple UPrimaryDataAsset that has a single UPROPERTY(): TArray of a USTRUCT() of seven (u)int16’s. Sizeof() gives me the expected size (14 bytes). It has no pointer types or references to other objects. I generate these programmatically and when I want to save one I follow a pretty simple sequence of steps. Make a UPackage with CreatePackage and FullyLoad it. Use NewObject<> to create my primary asset type, setting the package as the outer. I then fill with my data. Let the
How to Fix The Procedure entry Point Could not be located in dynamic link library error
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Stupid question, but I need the .uasset files
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We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. · Issue #695 · firebase/quickstart-unity · GitHub
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Fixed] Procedure Entry Point Createdxgifactory2 Not Be Located, by Ariel Mu
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